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Digital & exhibition / 18

Nova XR: Mushroom World & Brand Studies

Blender environment studies developed during my summer 2018 internship at Nova XR, with art direction from Jacques, shown alongside immersive-logo explorations, merchandise mockups and a VR presentation layout.

Project type
3D environments, logo explorations & mockups · 2018
Practice / role
Design intern, Nova XR (summer 2018)
Source
Original 2018 renders and exports
From my own archive, not a Behance post.

Context & credits

Internship and team work, with art direction from Jacques. The logo images are brand explorations, not a claim to authorship of Nova XR’s whole identity. The merchandise images are mockups.

Source & provenance

From my original project files. The images here are web copies; the original exports are kept unchanged in my archive.

Incorporated third-party marks, names, mockup templates and reference imagery retain their respective credits.